AI Insights · Timothy · January 2023
Top 5 Hybridcasual Games on Android in Latin America Q4 2022
Discover the performance trends of the top 5 hybridcasual games on Android in Latin America during Q4 2022, including weekly downloads, revenues, and active users.
In the fourth quarter of 2022, the top 5 hybridcasual games on the Android platform in Latin America showcased diverse performance trends. Here's a detailed look at how each game fared, based on data from Sensor Tower.
Stumble Guys from Scopely experienced a fluctuating revenue stream, peaking at approximately $236K in the first week of October. Weekly downloads saw a decline mid-quarter, dropping to around 610K by the end of November but rebounded to over 1M in the last two weeks of December. Active users also followed a similar trend, initially decreasing from around 6.4M to 4.3M in late November, before increasing to approximately 5.6M by the end of the year.
Soccer Superstar from Real Freestyle Soccer showed significant growth in weekly downloads, starting at around 403K in late September and peaking at 1.5M in mid-December. Active users mirrored this growth, increasing from nearly 3M to over 6M during the quarter.
Piano Star by TINYMAX HONGKONG LIMITED demonstrated a steady rise in weekly revenue, reaching about $52 by early December. Downloads surged dramatically from 348K to 1.2M between late September and November. However, active users experienced a slight dip towards the end of the quarter, from around 2.3M in late November to 1.8M by the end of December.
School Party Craft from Candy Room Games & RabbitCo saw consistent weekly downloads, staying between 340K and 675K throughout the quarter. Active users showed a steady increase, climbing from around 1.4M to nearly 1.8M by the end of December.
Race Master 3D - Car Racing by SayGames Ltd recorded a slight increase in weekly revenue, peaking at approximately $1.4K in mid-December. Downloads fluctuated, peaking at around 595K in the last week of December. Active users also increased, rising from about 2.7M in early November to nearly 2.9M by the end of the year.
This data highlights the dynamic nature of the hybridcasual games market in Latin America. For more detailed insights, visit Sensor Tower.